alpha • playfirst

Playable ideas, shipped fast.

PlayForge fuses arcade attitude with practical authoring: instant previews, modular SDKs, and community jams that turn concepts into polished demos. Build, test, and iterate with tooling designed for momentum.

Weekly jams • Microgrants • Rapid export
Deterministic runtime • Cross-device
PlayForge hero: multi-screen editor with arcade HUD

Core features

Instant playtesting

Run live builds in seconds. Fast feedback loops keep design decisions focused and measurable.

Composable SDK

A tiny API surface with predictable behavior; plugin-friendly and export-ready for web or native.

Community jams

Weekly themes, curated critiques, and optional microgrants to prototype risky ideas.

How it works

Author • Test • Ship

  1. Author levels with visual nodes or code snippets.
  2. Invite players to private builds and collect prioritized reports.
  3. Export a lightweight bundle for web or native platforms.

HUD metrics

Integrated analytics highlight sessions, drop-off, and repeatable failure points so teams can tune for joy.

What creators say

“PlayForge let our tiny team ship a core loop in under a weekend. The feedback model changed how we prioritize.”

— Mara Lin, designer
Creator portrait
R. Alvarez
indie developer

“The deterministic runtime made tuning feel reliable across devices. Players report consistent physics and the jam format sparked new mechanics.”

Ready

Start a prototype • Zero friction

Sign up for access to the alpha toolchain, weekly prompts, and community critiques. No credit card required.

Browse demos
120+
jam entries last quarter
0.8s
median build preview latency
4k+
community critiques

Get in touch

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